/************************************************** * Author: Morrison * Date: 01 Mar 2022 **************************************************/ import javafx.application.Application; import javafx.application.Platform; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.TextField; import javafx.scene.layout.GridPane; import javafx.scene.layout.BorderPane; import javafx.scene.layout.HBox; import java.util.function.DoubleBinaryOperator; public class RPNCalc extends Application { private TextField display; private NumberButton[] numButtons; private IStack theStack; private boolean doneEntering; private GridPane keyPad; public RPNCalc() { doneEntering = false; keyPad = new GridPane(); theStack = new AStack<>();//NOte: display is top of stack display = new TextField(); display.setStyle("-fx-font-size:16pt;-fx-font-family:'Comic Sans MS';-fx-text-weight:bold;"); numButtons = new NumberButton[12]; for(int k = 0; k < 10; k++) { numButtons[k] = new NumberButton("" + k); } numButtons[10] = new NumberButton("E"); numButtons[11] = new NumberButton("."); } @Override public void init() { } @Override public void start(Stage primary) { BorderPane bp = new BorderPane(); makeNumPad(); makeOpPad(); bp.setCenter(keyPad); bp.setTop(display); primary.setScene(new Scene(bp, 800, 500)); primary.show(); } private void makeOpPad() { HBox box = new HBox(); OpButton plusButton = new OpButton("+", (x, y) -> x + y); OpButton timesButton = new OpButton("*", (x, y) -> x*y); OpButton minusButton = new OpButton("-", (x, y) -> x - y); OpButton divideButton = new OpButton("/", (x, y) -> x/y); OpButton powButton = new OpButton("**", (x, y) -> Math.pow(x,y)); keyPad.add(plusButton, 4, 0); keyPad.add(minusButton, 4, 1); keyPad.add(timesButton, 4, 2); keyPad.add(divideButton, 4, 3); keyPad.add(powButton, 4, 4); } private void makeNumPad() { keyPad.setVgap(15); keyPad.setHgap(10); keyPad.add(numButtons[7], 0, 0); keyPad.add(numButtons[8], 1, 0); keyPad.add(numButtons[9], 2, 0); keyPad.add(numButtons[4], 0, 1); keyPad.add(numButtons[5], 1, 1); keyPad.add(numButtons[6], 2, 1); keyPad.add(numButtons[1], 0, 2); keyPad.add(numButtons[2], 1, 2); keyPad.add(numButtons[3], 2, 2); keyPad.add(numButtons[10], 0, 3); keyPad.add(numButtons[0], 1, 3); keyPad.add(numButtons[11], 2, 3); CalcButton enterButton = new CalcButton("ENTER"); enterButton.setOnAction( e -> { try { double item = Double.parseDouble(display.getText()); theStack.push(item); System.out.println(theStack); } catch(NumberFormatException ex) { //TODO: decide how to handle System.err.println("QUACK"); } finally { display.clear(); } }); keyPad.add(enterButton, 0, 4);//TODO make colpan of 2. GridPane.setColumnSpan(enterButton, 2); enterButton.setPrefSize(160, 50); } @Override public void stop() { } /************************Inner Classes***********/ class CalcButton extends Button { private String ch; public CalcButton(String ch) { super(ch); setStyle("-fx-font-size:16pt;-fx-font-family:'Comic Sans MS';-fx-text-weight:bold;"); setPrefSize(75,50); } } class NumberButton extends CalcButton { private final String ch; public NumberButton(String ch) { super(ch); this.ch = ch; setOnAction( e -> { if(doneEntering) { double d = Double.parseDouble(display.getText()); //TODO: we may need to catch this exception theStack.push(d); display.clear(); doneEntering = false; //put item in display onto the stack //clear display //then being number entering } //when the button is pushed, //the button's character is appended to the //textfield. display.setText(display.getText() + ch); }); } } class OpButton extends CalcButton { private String symbol; private DoubleBinaryOperator op; public OpButton(String symbol, DoubleBinaryOperator op) { super(symbol); this.op = op; setPrefSize(75, 50); setOnAction( e -> { try { double first = theStack.pop(); double second = Double.parseDouble(display.getText()); //TODO: handle NumberFormatException double result = op.applyAsDouble(first, second); display.setText("" + result); doneEntering = true; } catch(EmptyStackException ex) { //QUACK!!! //TODO: Is there a better way to handle this?` } }); } } }